This update is focused on the iOS SDK because Google hasn’t released yet a new Android SDK version since December. Once there is a new version of the Android SDK, I’ll update the Extension ASAP 👍
The latest SDK version is available for both GameMaker Studio platforms. For GMS 1.4 I’ve updated the Firebase AdMob SDK Extension to the version 1.8.0. It includes the new Firebase AdMob iOS SDK 7.29.0 released on 16 February 2018.
Firebase AdMob iOS SDK 7.29.0 Changelog:
- Native ads: Added Unified Native Ad API. This combines
GADNativeContentAdsinto one new type:
GADUnifiedNativeAd. For more details, see the Unified Native Ads guide.
- Rewarded video: Added the
GADRewardBasedVideoAdDelegateto notify publishers when a video completes.
- Rewarded video mediation: Added the
GADMRewardBasedVideoAdConnectorDelegatefor mediation adapters to invoke when a video completes.
- Native mediation: Updated
GADMediatedNativeAdDelegate.hto give adapters access to the individual views used in a native ad.
- Fixed a bug introduced in 7.28.0 that caused graphical glitches in GameKit apps.
For GMS 2.1 I’ve updated the Firebase AdMob SDK Extension to the version 2.8.0. It also includes the new Firebase AdMob iOS SDK 7.29.0.
As usual, if you want to check the progress of this GameMaker Extension you can also do it in the public Trello Board.