I’ve updated one more GameMaker Studio Extension and now, there are just 2 Extensions pending to be updated. This update has a lot of changes for the iOS targets, so it’s recommended to update to this new version if you build your project for the iOS platform.
For GMS 1.4 I’ve updated the Vungle SDK Extension to the version 1.5.0. It includes the new Vungle iOS SDK 5.4.0 and the Vungle Android/Fire OS SDK 5.3.2 released on 14 March 2018 and 16 December 2017 respectively.
Vungle iOS SDK 5.4.0 Changelog:
- Sleep code to be enforced at placement level
- Ordinal data reporting
- iOS 11 API for safeAreaLayoutGuide for iPhone X
- Ability to close Flex-View ads through API or timer
- Bug fixes and performance improvements
- Fixed crashes on iOS 7
- Fixed crashes around Flex View layout logic
- Improved Flex View and Flex Feed stability
- Resolved duplicate symbol error on zipOpen4
Vungle Android/Fire OS SDK 5.3.2 Changelog:
- Sleep code to be enforced at placement level
- Ability to close Flex-View ads through API and timer
- Ordinal data reporting
- Bug fixes and performance improvements
For GMS 2.1 I’ve updated the Vungle SDK Extension to the version 2.4.0. It also includes the new Vungle iOS SDK 5.4.0 and the Vungle Android/Fire OS SDK 5.3.2.
As usual, if you want to check the progress of this GameMaker Extension you can also do it in the public Trello Board.
You can purchase the Vungle Extension from the shop with CryptoCurrencies, or also from the YoYo Marketplace with PayPal or credit card. Choose the payment method fits you better: